Dying Light 2 Treasure hunt: find all safes and combinations

In this Guide to Dying Light 2 you will learn:

  • What is in the hidden safes
  • Which safes only appear in side quests
  • Where you can find all safes in Dying Light 2...
  • ... and how your combinations are

In the zombie-contaminated Open World of Dying Light 2: Stay Human there is a lot to discover. In addition to crazy weapons or Easter Eggs offer Old Villedor and the central ring also well hidden safes with great loot. We show you where you can find all safes in Dying Light 2 and how you opens her.

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What is in the hidden safes of Dying Light 2?

In the hidden safes, you will find various useful items in high rarity levels such as mines, medi kits or equipment. The inhibitors needed for upgrades can also be in the safes. Who is looking for Collectibles like bands or souvenirs will also find what.

Dying Light 2: All hidden safes in side quests

Some of the hidden safes in Dying Light 2: Stay Human can only be found if you have completed certain side quests. If you are looking for the hiding place outside the quests, access to the safes in most cases is blocked or you can simply do not interact with the safe. You miss the appropriate side quest during the story, the safe remains permanently hidden and the valuable content escapes you.

Safe code in the side quest "The first biomarker"

Turns the windmill "Erle" free in Trinity so that a trading item arises from the border to Houndfield. Speak there with McGregor to start the side quest "The first biomarker". He sends you to the St. Joseph Hospital to look for a safe. The combination is 9-7-3.

Safe code in the side quest "DESERTEUR" and "Treasure hunt"

For this safe, you must first end the side quest "DESERTEUR" at Meyer in the PK fortress. Caution: Give her the card at the end, you block the way to the side quest "treasure hunt". During the treasure hunt, you speak with librarian Albert to decipher the card. Then you look up the water tower in Muddy Grounds and appears down in the flooded area. There is the safe you open with the combination 3-21-67 .

Safe code in the side quest "self-burnt"

The side quest "self-burned" turns off only when your Jack & Joe lives alive during the decision on the water tower (Guide). Later, you will meet you in jail on the floating PK fortress. Gives you help and you will send you again in the water tower to get the contents of a safe for you. The combination is 14-9-2 .

Dying Light 2 Treasure Hunt Side Quest Guide (How To Open The Safe) C4 Locations

SAFE CODE IN THE STORY QUEST "Transfer"

During the story quest "Transfer" you reach the garrison power plant of Garrison. In the room with the generator number 2 is the safe. The note "Approximate size of Pi" can be found in the box next to it. The combination is 3-1-4 .

Safe code in the side quest "Buchklub"

How to find the side quest "Buchklub" in Dying Light 2: Stay Human, you read in the linked article. As part of the quest, the librarian will send you to an apartment in Houndfield. There you talk to a few bandits and then kills them. The Safe Code is in the book "The Treasure Island" and is 21-12-55 .

Safe code in the side quest "outside your league"

So you can find the safe, you have to speak in the bazaar with Dominik and complete the quest "true friends". Then you can also accept the side quest "outside your league" of nerys in the bazaar. During the course you come to the safe. The combination is 11-11-19 .

Attention: If you shut off the story quest, this side quest is no longer available. You should complete it as before the transition to the central ring.

Dying Light 2 Safes: All locations in the Open World on the map

Most safes are hidden outside of quests in the Open World of Dying Light 2: Stay Human. In the game there is no indications or markers where you discovered them. As a rule, they are in abandoned apartments, camps or military containers . The notes with the instructions on the safe combination include collection pieces in Dying Light 2 and are near the safes.

Then you find a mystery that contains the respective safe combination . We have entered the solutions in the following table. The locations on the map can be found in the picture gallery.

number LOCATION Safe combination
01 Downtown - Banditenlager Downtown Thugs 3-1-3
02 Downtown - Stock on the Highway Bridge 74-17-76
03 Garrison - Garrison Strom Work 3-1-4
04 Garrison umbrella of the VNC tower (jumps in the plank into the window below) 6-6-6
05 Houndfield - Nightrunner hiding place, east of the border with Trinity 1-0-1
06 Muddy Grounds - Military Container at the Northwestern Border to The Wharf 10-10-10
07 New Dawn Park - Office Building West of the Fish Eye 10-28-64
08 Newfound Lost Lands - Fast Restaurant in the Park 4-5-9
09 Quarry End - Single Cottage in the South 22-67-66
10 Saint Paul Island - Military Container in the South 85-19-45
11 Saint Paul Island - in the bell tower 4-4-4
12 Trinity - in the Nightrunnerversteck on the roof of the Bazaar 5-1-0
13 Dam - in an old bus (players' bursting) at the dam west of Garrison 9-6-6

Other guides to Dying Light 2: Stay Human on Dying Light:

  • Dying Light 2: Find sunken city - that's how it works
  • Dying Light 2 Book Club Side Quantity: This is how you can find all books
  • Dying Light 2 Quick Travel: Finding all subway stations
  • Dying Light 2: Finger gun and Korek Talisman find

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